Tutorials

Tutorial List

Collision control

Check the model to be set in Blender, export the GLB file, and upload it to WEB-XR.studio.
Place the light source and wall collision in the Staging Editor. Let's see the difference in behavior depending on the presence or absence of wall collision.

Download the files used in the video.

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Import Staging data into Script Editor and set up position helpers and event collisions.
[Position Action] [Text Action] is scripted and Action is registered in Case. Finally, of Actor Colllision Make a wall. Complete as VR / WalkIn content.

Download the files used in the video.

Related Topics