Script Editor

Triggers

Initial Trigger

Fired when the initial loading is finished and the script is ready

Case
Select target case

Collision Trigger Row

Fires when Walker contacts Event Collision

Type Collision Case
  • inTo
    When you entered the collision
  • toOut
    When you get out of the collision
Select target collision Select target case

Performer Trigger Row

Fire when Walker comes into contact with Performer Collision
Performer Collision is set in Performing Edigor

Type Performer Collision Case
  • Wall
    Act as Wall Collision (barrier collision)
  • inTo
    When you entered the collision
  • toOut
    When you get out of the collision
Performer is the object model set in Performing Editor Select target collision Select target case

KeyPad Trigger Row

Fired when you click the key of the assigned software KeyPad
Installation of KeyPad is handled by Option, and preview and setting are done in Keypad category.
This trigger is not available in VR Viewer.

Type KeyCodes Performer Axis Move Rot Case
  • normal
    Repeatedly fires while pressing the key.
  • onlyOn
    Fires once when a key is pressed.
Assign the software Keypad displayed in the Keypad category. Select the Performing object of interest. [Move] Select the corresponding axis for [Rot]. Enter the moving amount to be executed at 1fps. (In meters) Enter the number of rotations executed at 1fps. (Radian value) Select target case

Terminal Trigger Row

Fired at the end of each Action
Action must be prepared.

Type Action ID Case
It corresponds to [Action ID] in the next column, and the ID list of the selected Action is displayed in [Action ID]. Corresponds to [Type] in the next column, and select the target Action ID. Select target case

Dialog Trigger Row

Fired when [OK][Cancel] is pressed in Dialog
You must have a Dialog in your Text Action.

Action ID Status Case
Select ID for Text Action Select [OK] or [Cancel] Select target case

CW Start Trigger Row

Fired when [START] button displayed in Camera Works is pressed.
It has a similar meaning to the Initial Trigger.

Case
Select target case

Click Trigger Row

Fired when the specified 3D object is clicked.
The listener is started after the Case specifies [Set Click Trigger].
This trigger is not suport with AR | VR.

Type Target Hover Click
Select type Select the target object Select [Case] when hovering to the target object Select [Case] when clicking to the target object