Physically-based rendering (PBR)
Supported format of WEB-XR.studio
Physically based rendering (PBR) is an approach in computer graphics that seeks to render graphics in a way that more accurately models the flow of light in the real world. Many PBR pipelines have the accurate simulation of photorealism as their goal.
WEB-XR.studio uses glTF 2.0 compliant GLB data that supports physically based rendering (PBR) as import data.
GLB 2.0: The glb format is a binary format of glTF, a format that allows textures to be bundled without having to reference an external file.
Expression of GLB(glTF) and display on WEB-XR.studio
GLB, which is a unified standard, also seems to have general-purpose material information.
The GLB expression set in Blender is displayed in WEB-XR.studio with the same appearance as that displayed in the Blender viewer.
2020/05/29 The material effects that can be reproduced in WEB-XR.studio.
If you are using the latest version of Blender 2.91.0 or later, you can easily use glTF Exporter.
Please check the tutorial here for a video.
Also, if you are using Blender 2.8 or older, Check here for how to apply the add-on.